The Coffeelock: An Infinite Number of Spell Slots for the Low, Low Price of Never Sleeping Again

You may have heard of the Coffeelock before; it’s one of the more infamously busted builds in D&D 5e, and everyone hates them.
But what if there were a way to pull this off, while still being fun for everyone else? (The clue is in the name)

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Star Wars, Morality, and the Insidiousness of the Force

I’m back to hyperfixating on Star Wars because my autistic ass accidentally looked at a picture of a lightsaber. And as I usually do when I’m into something, I began planning a tabletop RPG campaign – I’ve got this concept for the antagonist that’s rooted in a particular frustration I have with Star Wars: the inflexible morality of the force.

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The Dungeon Master & Magician’s Guilt

Being the DM is hard. That’s probably the most lukewarm take imaginable, but it’s true; you have to run the game and be ready for questions like ‘What happens if I drink the slime?’
But… is it really that hard? It’s simple if you know the tricks, right?
This is the Magician’s Guilt.

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